New Tactical Roguelite Wishseeker Brings Fast Grid Combat, Build Crafting and Online Co-Op to PC

The game combines turn-based tactical combat with roguelite progression, procedural dungeon runs, party building and online cooperative play.

MelonCat is targeting a 2027 release, while a closed playtest is planned for Q4 2026.

The game is currently planned for PC through Steam, where its release date remains listed as "To be announced."

What makes Wishseeker interesting is the way it attempts to speed up traditional turn-based combat without removing the tactical decision-making that makes the genre appealing.

What Is Wishseeker?

Wishseeker is a turn-based tactical roguelite set inside an ever-changing dungeon called the Hollow Vault.

Players lead a party of four Wishseekers into the dungeon, fighting through different encounters while collecting skills and artifacts that can change how their characters perform.

The dungeon structure is designed around replayability.

Instead of following exactly the same route every time, players encounter changing paths and combinations of gameplay elements.

That means each expedition can create a different strategic challenge.

The developers are also building the game around a roster of eight playable heroes, giving players room to experiment with different party compositions and builds.

Eight Heroes Give Players More Build Options

Wishseeker's party system is one of its central mechanics.

Players can select four characters from a roster of eight heroes.

Each hero has a different playstyle, which means choosing a team is not simply about selecting the strongest characters.

The goal is to create combinations that work well together.

Once a party has been selected, players can customize their characters with skills and artifacts discovered during their expeditions.

Because these options can change from run to run, the same four heroes can potentially be built in very different ways.

This should give the game considerable replay value.

Instead of finding one perfect build and using it forever, players are encouraged to adapt their strategy based on what each expedition provides.

Fast Grid-Based Combat Is a Major Feature

Traditional turn-based games can sometimes slow down when players have to wait through long enemy turns.

Wishseeker is specifically trying to avoid that problem.

The developers describe the combat as fast-paced grid-based combat, with reduced downtime between actions.

Players still need to position their heroes carefully, select abilities and consider how attacks interact with the battlefield.

However, the intention is to keep encounters moving.

This could make Wishseeker appealing to players who enjoy tactical RPGs but prefer a faster rhythm.

The game is built around positioning, skill combinations and tactical decisions rather than simply waiting for long sequences of enemy actions.

Every Expedition Can Change

The roguelite structure is another major part of Wishseeker.

The Hollow Vault changes between runs.

Paths, skills and artifacts can vary, creating different situations for the player to solve.

This means losing a run does not necessarily mean repeating the same sequence from the beginning.

Instead, players can return with a new party setup, different abilities and another route through the dungeon.

That structure is one of the reasons roguelite games have become increasingly popular.

A good roguelite can turn failure into another opportunity to experiment.

Wishseeker appears to be following that philosophy while adding a stronger party-based tactical layer.

Online Co-Op Supports Up to Four Players

One of the biggest features separating Wishseeker from many tactical RPGs is its multiplayer support.

The full game can be played solo, with one player controlling the entire four-character party.

However, players can also team up through online co-op.

The Steam listing confirms online cooperative support, while the game's announcement describes the ability to play with up to three friends alongside the host.

That means a four-person group can potentially control the complete party together.

For tactical RPG fans, this could create some interesting situations.

Instead of one person deciding every move, players can discuss positioning, abilities and targets before executing their strategy.

Co-Op Could Change How the Tactical System Feels

Four-player tactical games can be difficult to design.

Developers have to make sure the experience remains understandable while giving every participant something meaningful to do.

Wishseeker's four-character party provides a natural foundation for that system.

Each player can potentially focus on a different hero while coordinating with the rest of the group.

This could make battles more social than a traditional single-player tactical RPG.

It may also create opportunities for combinations that would be harder to discover when controlling the entire team alone.

However, the developers have not yet revealed every detail about how multiplayer turns and simultaneous decision-making will work.

Those details will be important as the Q4 playtest approaches.

The Hollow Vault Is Built for Replayability

The setting of Wishseeker revolves around the mysterious Hollow Vault.

Players descend into the dungeon while searching for the truth behind the corruption hidden beneath the expeditions.

The changing structure of the Vault is intended to make repeated runs meaningful.

Rather than simply progressing through a fixed campaign, players are expected to explore different paths and create new builds.

That also gives the game a clear gameplay loop:

Choose a party.

Enter the Vault.

Fight through tactical encounters.

Collect skills and artifacts.

Build stronger characters.

Push deeper into the dungeon.

Learn from failure.

Start another run with a different strategy.

Skills and Artifacts Drive Build Crafting

Wishseeker's progression system is designed around combining skills and artifacts.

The randomized nature of these items means players can encounter different combinations during different runs.

That opens the door for experimentation.

A character who performs one role during one run could potentially be configured differently during another.

This system is particularly important for a roguelite because build variety determines how much replay value the game can offer.

If combinations are meaningful, players may spend considerable time experimenting with different party compositions and strategies.

The Steam description specifically emphasizes crafting unique builds from skills and artifacts collected during expeditions.

Wishseeker Is Targeting PC Players First

Wishseeker is currently listed for PC through Steam.

The Steam page identifies MelonCat as the developer and Soft Source as the publisher.

There is currently no specific release date.

Steam lists the launch as "To be announced," while the developers are targeting 2027.

The immediate milestone is therefore not the full release.

It is the planned closed playtest.

Players interested in trying the game early can register their interest through the developer's official website.

Q4 2026 Closed Playtest Is the Next Major Milestone

The developers are looking for players to participate in a closed playtest planned for Q4 2026.

That makes the testing phase especially important.

Wishseeker is still early enough in development that player feedback could influence how its combat, progression and multiplayer systems evolve.

For an indie tactical game, testing can also help identify problems that are difficult to detect internally.

Multiplayer balance is especially important.

A system that feels balanced with one player could behave very differently when four people coordinate their abilities.

The upcoming test should therefore provide a better picture of how the game's tactical systems actually work in practice.

MelonCat Is Taking an Indie Approach

Wishseeker is being developed by MelonCat, an Indonesian indie studio.

The game's announcement is notable because it gives the studio an opportunity to introduce its work to a global audience through Gamescom.

The developer's website currently highlights Wishseeker as a turn-based tactical roguelite and provides links for the Steam page and playtest registration.

For players who regularly follow indie games, this is exactly the kind of project worth watching early.

The game is not competing primarily through a huge budget or established franchise.

Instead, its pitch is based on a combination of tactical combat, replayability, party building and multiplayer.

Why Wishseeker Could Stand Out

The tactical roguelite market already contains several successful games.

That means Wishseeker needs more than grid-based combat to establish its identity.

Its strongest differentiator may be the combination of:

  • Four-character party management
  • Eight playable heroes
  • Procedurally changing dungeon runs
  • Skills and artifacts
  • Fast turn-based combat
  • Solo gameplay
  • Four-player online co-op

That combination creates a broader experience than a standard single-player tactics game.

It also gives Wishseeker multiple potential audiences.

Tactical RPG players can focus on combat.

Roguelite fans can experiment with builds.

Co-op groups can play together.

Strategy players can spend time optimizing their parties.

The Game Could Appeal to Co-Op RPG Fans

Cooperative gaming has become increasingly important across different genres.

But tactical RPGs with full online co-op remain less common than traditional action games.

Wishseeker is attempting to fill that gap.

The four-player structure means friends can potentially experience the entire game together rather than taking turns controlling a single character.

This could make progression more engaging for groups that enjoy discussing strategy.

It could also increase replayability because different groups may approach the same encounters in completely different ways.

What Players Should Watch Before the Playtest

The biggest unanswered questions concern the exact structure of multiplayer combat.

Players will want to know how turns are handled when four people are connected.

They will also want more information about the eight heroes, their abilities and how skills interact with artifacts.

Another important area will be the procedural generation.

Changing layouts are useful only when the resulting encounters remain interesting and strategically meaningful.

The Q4 test should provide much more information about these systems.

Wishseeker Has a Long Road to Launch

The 2027 target means the developers still have significant development time.

That is a positive thing for a game with this many interconnected systems.

The combat needs to be balanced.

The heroes need distinct identities.

The procedural dungeon needs enough variety.

The multiplayer system needs to remain stable.

And the progression system needs to make every run feel worthwhile.

The upcoming playtest should be an important step toward answering those questions.

Players should therefore treat the current announcement as an early look rather than a final representation of the finished game.

What Happens Next?

For now, the immediate future of Wishseeker revolves around its closed playtest.

MelonCat is collecting players interested in testing the game, with the test currently planned for Q4 2026.

The full release is targeted for 2027, although there is no confirmed launch date yet.

The Steam page remains open for wishlisting and currently lists the release date as "To be announced."

More information about characters, combat, progression and multiplayer should become available as development continues.

Wishseeker is one of the more interesting new tactical games to emerge from Gamescom 2026.

MelonCat and Soft Source are combining fast grid-based turn-based combat with roguelite progression, party building and online co-op.

Players will lead four heroes through the changing Hollow Vault, selecting from an eight-character roster and building their team around skills and artifacts collected during each run.

The game can be played solo or with up to three other players online.

A closed playtest is planned for Q4 2026, while the full release is targeting 2027 on PC.

It is still too early to know whether Wishseeker can become a standout tactical RPG.

But its combination of four-player co-op and roguelite strategy gives it a strong identity, and the upcoming playtest could reveal whether the concept works as well in practice as it does on paper.

FAQs

What is Wishseeker?

Wishseeker is a turn-based tactical roguelite developed by MelonCat and published by Soft Source. Players lead a party of four through the changing Hollow Vault.

When will Wishseeker release?

Wishseeker is targeting a 2027 release, but a specific launch date has not been announced. Steam currently lists the release date as "To be announced."